Education

I graduated from Digipen Bilbao in 2018, coursing the Bachelor of Science in Computer Science in Real-Time Interactive Simulation. Which in lesser words means that I was studying to become part of the videogame industry as a programmer.

In preparation for that, throughout my four years at Digipen I worked on a variety of different subjects such as AI or graphics, and I put my skills to the test working in three different full year games.

Go to a list of all my projects, or see below some of them:

Final
Raytracing
4
Terrain generation
Figure 2
Board game AI

You can also check my resume for a quick overview of the games I have participated in.