Game prototypes

These projects are games built in short periods of time, with a different purpose each, aside from making the game itself.

Inkrediblue (Android)


Inkrediblue is a tile based puzzle game I made together with Oscar Gonzalez using Unity. The objective here was seeing how both programming and designing changed from PC games.


Ball&Puzzles (Unity)

Ball&Puzzles is and ability puzzle game built in a team of 3 programmers using Unity. The objective here was to practice Agile development techniques, we used Scrum.