Inkrediblue is a tile based puzzle game I made together with Oscar Gonzalez using unity. It was a little university prototype to see how making games was different for mobile. I could try and explain how the game works, but it will be clearer if you try it out by installing the apk in your android device via the download link. Or just check the video below:
I came up with the original idea of putting in a board various types of “inks” that moved with different patterns, to reach some kind of goals. I have also designed all the levels in the game.
I implemented the level play itself. Meaning, the board, different inks with their expanding behaviors and objectives with their clearing conditions.